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Image, dataset, and bundle nodes carry a set of one-click generation presets. Each one is a prepared prompt applied to the node’s image, so you do not have to write it yourself.

The ten presets

Menu on an image node listing sketch, character sheet, storyboard grid, and multi-angle presets

Storyboard tools and generation presets on an image node

Image to sketch

Turns a finished image into a line drawing.

Character sheets

Three variants: a base sheet, an expressions sheet, and a lighting-setup sheet.

Storyboard grids

2×2, 3×3, and 4×4. Each cell is a different shot, using a prepared cinematic storyboard prompt.

Multi-angle grids

2×2, 3×3, and 4×4. Each cell is the same subject from a different angle.
Find them under Storyboard tools and Generation presets on the node toolbar, or under More when you drag out from a + handle. Presets work on a multi-selection. Select a row of character images and generate character sheets for all of them in one action.

Storyboards from text

A text node can produce a storyboard grid directly, without an image to work from. The node’s content becomes the shot description. If the text node is empty you are told so rather than getting an empty grid.

The storyboard builder

Storyboard builder dialog with available frames on one side and a reorderable selection on the other

The storyboard builder

Opened from an image, dataset, or bundle node, the storyboard builder is a dialog for assembling frames rather than generating one grid. Inside it you can filter the available frames, drag frames into a selection, and reorder that selection by dragging. When you finish, generated images are placed as new image nodes just to the right of the source node.

Upscaling a cell

Grid cells are a fraction of the full image’s resolution. Each cell’s menu offers Upscale to 2K and Upscale to 4K, which crops that cell and regenerates it at size.
Cell upscaling depends on a specific model being available to your account. If it is missing, WJI says so rather than substituting another model.
Generate a 3×3 storyboard to decide coverage, pick the two or three frames that work, upscale those, and throw the rest away. Grids are for deciding, not for delivering.